Hero songs free

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The Guitar Hero: Smash Hits version is considered by many to be even harder than its Guitar Hero II counterpart. The outro contains a set of triplets that could end the song prematurely. Star Power will almost definitely be needed for a sightreader on this part. Two of the most difficult solos are solos I and J, which mainly consists of descending quads and triplets. After that, another set of the same zigs are ahead, but these are slower and more manageable. A long chain of extremely fast RYBYR zigs are next. At this point, you should have star power ready. A long blue sustain note signals the beginning of the solos. The song gets much more difficult at the midway point. The first few minutes of the song are slow and have very spaced out hammer-ons which can be tricky if a player is used to Guitar Hero III hammer-ons. Before you play the song in Guitar Hero II, the game tells you that it's the ultimate skill of a guitar hero, and tries to talk you out of playing it.įree Bird is the longest song in Guitar Hero II (and one of the longest in the entire series, second only to ' Stranglehold', and technically From the Blue/Point of No Return/TTRTS, which is a compilation of three songs by An Endless Sporadic), which means a lot of stamina will be required to pass it.